October 26 Update
Update summary (Oct 27, 2026): Released by Pixel Quest!.
The Pixel Quest Update for the Mid-Week Migrate went live on October 26, 2026, introducing new Guild permissions, balance adjustments for Shield Sphere, and extensive performance optimizations.
New Features and Changes
Guild Management: Guild Leaders can now customize rank permissions for specific actions via the permissions tab and modify ranks for multiple members simultaneously.
Minimap: The interface now displays area difficulty and indicates whether the current zone has permadeath enabled.
Visual Updates: Mythic weapons feature refreshed item appearance animations, the Mythical popup has been improved, and new sprites were added for Azazel's Penlight and Infernal Liber Ignis.
Laevateinn (Anniversary Edition): Updated with a new slash projectile.
Shield Sphere: Cost increased from 100 MP to 150 MP, recharging adjusted from 25 MP/s for 2s to 15 MP/s for 5s, and cooldown increased from 0.2s to 1s.
SFOTH Changes
Resolved a bug causing slasher to only dash once during an attack if a phase repeated multiple times.
Removed a safespot during the slasher fight.
Bug Fixes
Guild Fixes: Players kicked while offline are now properly removed rather than remaining as ghost members unable to use the guild hall or join other guilds. Existing ghost members have been removed and notified, and online status indicators in the member list now update accurately.
Totem Healing: Fixed an issue where healing was inconsistent.
Dungeon and Map Fixes: Resolved anticheat kicks during dungeon rush, fixed empty boss marker lists, and fixed visual glitches during cutscenes in corrupted palace and island.
Collision Fixes: Prevented large enemies from clipping through walls and removed invisible barriers left behind after clearing doors, walls, or decorations in areas like sfoth and octopus escape.
Performance Improvements
Improved overall frame rates, particularly on mobile devices and around large loot piles or projectile-heavy boss fights.
Reduced freeze durations when entering dungeons or returning to Haven.
Decreased enemy movement jitter and reduced server lag spikes during dungeon generation.


















